Mon Mar 30, 2020 London
X

The Steeple Times is an online magazine with a following of upto 880,000 unique views per day on our best day yet.

  • We have 91,000 daily subscribers by email.

  • We typically average around 320,000 unique views per day.

  • We currently have 65 contributing authors who range from students to the actor, writer and producer Steven Berkoff and the champion jockey Frankie Dettori.

Combining a mix of society's last word and both wit and wisdom, The Steeple Times covers food, drink and fine dining as well as luxury, travel, the arts, individuals of influence and current affairs in the United Kingdom, America and elsewhere. We are best described as being akin to "a cross between The Huffington Post and Private Eye".

 

The magazine's following is affluent, engaged and international. With 41% of readers coming from the UK and 38% from America, The Steeple Times also has strong presence within Canadian, Italian, German and Australian territories.

 

THE WIRE

Science, technology and gadgets The essentials of what’s new and what’s worth having

Online Gaming 2020

Josh Perry analyses what is in store for the world of online gaming in 2020

The gaming industry is always changing and adapting to new trends and technologies. This decade has seen a lot of growth in the number of games available and new ways in which to play. What will 2020 bring to the gaming industry?

 

Every year, new advancements in technology result in ever-increasing innovation in the world of online gaming. Since the beginning of its mainstream popularity over a decade ago, a lot has changed to make online games now one of the most popular entertainment industries.

 

The arrival of smart phones was a big game-changer as they allow people to download and enjoy complex games no matter where they are. As developers find new ways to use the available technology, expect to see further shifts in how we play and enjoy games in the upcoming decade.

 

My predictions for the trends of 2020 in the sector are as follows:

 

Increases in AR and VR

Augmented reality and virtual reality are slowly becoming more realistic and imaginative by the day. New technology means that virtual reality games are going to become more immersive and innovative than ever. Whilst most games released using VR have so far mostly been small niche projects, big-budget VR games are on their way. Researchers expect VR to become a major industry by 2026, reaching an estimated worth of £89 million or $120 billion over the next 6 years.

 

Augmented reality is used in apps such as Pokémon Go which were hugely popular and allowed players to experience games in a novel way. The upcoming years will hopefully see developers strive to take the technology further and produce more innovative AR games that are fun for everyone to play.

 

More immersive and inclusive bingo games

Immersion is a big reason for our enjoyment of games and bingo is no different. Online bingo sites now feature live chat options and details which make the games more fun and social. AR and VRtechnologies are also starting to be implemented by bingo sites, meaning games are becoming more immersive than ever.

 

Bingo was always a game associated more with older people but recently this has changed. Bingo sites focusing on developing  easy to use mobile apps for example, has brought a new, younger demographic to the game. As the years go by, bingo is becoming a game that can be enjoyed by people of all ages.

 

The introduction of 5G technology should make mobile gaming and playing bingo online even more exciting. 5G promises to offer download speeds ten times faster than 4G, meaning you’ll be able to play online games on the go without any slow down or lag. Bingo sites will look to implement this technology to give players the best possible experience.

 

The use of big data by developers

As the revenues made by the gaming industry increases, developers see more need than ever for a data-driven approach when it comes to developing games. Big budget games use a lot of data about the performance of in-game mechanics to fine-tune the game and ensure all aspects are balanced.

 

Data is also collected on what players enjoy the most about each game to help develop future titles with the most success possible.

 

Josh Perry is an enthusiast for online gaming.

 

Facebook: @TheSteepleTimes

Instagram: @TheSteepleTimes

Twitter: @SteepleTimes

 

Comments

1 comment on “Online Gaming 2020”

  1. Oh great! A technology section! I also do a fair bit of gaming myself. Gaming is now so huge it’s called Esports. It’s also the fastest and most lucrative money maker and has surged to take the top spot over films and music. Just wow. I have had a go of online Bingo. It’s quite fun.

Leave a Reply

Your email address will not be published. Required fields are marked *

  • Subscribe Daily Newsletter

    @ 2020, thesteepletimes.com. All rights reserved.